Jun 18, 2007, 05:09 AM // 05:09
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#61
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Site Contributor
Join Date: Jan 2006
Profession: R/
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rewording
im guessing its not an exploit by what gaile said.
Last edited by Neo Nugget; Jun 18, 2007 at 05:15 AM // 05:15..
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Jun 18, 2007, 05:19 AM // 05:19
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#62
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Krytan Explorer
Join Date: Aug 2005
Location: RAF Lyneham, UK
Guild: We Are Gozu ( Gozu )
Profession: N/Me
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Your right, this may well be how it was intended all along. After all Gaile did not say this was an exploit.
Personally I think it is a good idea, but then I am sure almost everyone that does not have 10 mil luxon/kurzick faction would say it is a good idea
Even Wiki is informing people of the double faction.
Other threads on this forum have come up with other ways to increase your faction, from double title track points for submitting to guild to exchanging merchant fodder golds for faction.
All these should be considered by anet rather than just wading in with the nerf stick just because some bitter individuals start crying.
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Jun 18, 2007, 08:31 AM // 08:31
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#63
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Desert Nomad
Join Date: Oct 2006
Location: Defending Fort Aspenwood
Profession: E/
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Not an exploit. and I don't like the idea of requiring your guildies to send 'proof' of donations atc. Remember this is a game, and you should allow your guildies to play how they like to play. If they want amber, let them get it.
It's their time, their character and their decision what to do with their faction.
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Jun 18, 2007, 08:38 AM // 08:38
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#64
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Academy Page
Join Date: Mar 2006
Guild: Devils Dark Destiny
Profession: W/E
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Its certainly not an exploit and hopefully will not be removed because of some people here complaining about this. Sunspear and lightbringer is 50k maxed out and Kurzick/Luxon with 10 Millions is just insane without the double faction method. Grinding ftw.
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Jun 18, 2007, 08:51 AM // 08:51
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#65
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Lion's Arch Merchant
Join Date: Jan 2007
Guild: Death Legion Of Cantha
Profession: W/Rt
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Quote:
Originally Posted by Enko
tbh, i didn't even know about the 6k thing until i read this . ..
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me neither, time to exploit !
thanks for telling us!
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Jun 18, 2007, 10:30 AM // 10:30
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#66
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Jungle Guide
Join Date: Jul 2006
Location: The Land of Hyrule
Guild: [GoE]
Profession: W/
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Ok Gaile didn't say it is an exploit....but seriously 10 milions is crazy....as crazy is the 10k item needed to get max rank in wisdom title....I must get lvl1 at this title as soon as I can xD
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Jun 18, 2007, 12:39 PM // 12:39
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#67
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Zerohour Enterprises [ZHE]
Profession: W/
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this is damn sweet! thanks anet
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Jun 18, 2007, 04:01 PM // 16:01
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#68
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Frost Gate Guardian
Join Date: Dec 2005
Guild: Prodigy Exiles (PE)
Profession: Mo/E
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So sad to see so many people who refuse to realize this is an exploit and was not intentional. (The extra reward was intentional but not endlessly creating and deleting characters to cash in on it).
Can you imagine the blurb on the game box if this was an actual "feature":
"Create disposable characters over and over again so you can farm faction!"
Wow, must be an awesome game with a feature like that.
And I really like how quick people are to jump on Gaile's post and immediately interpret it to their advantage. "Well she didn't specifically say its an exploit so it must be okay." Until I see your forum names show up in red I am pretty sure your conclusions are unfounded. Lets see what she comes back with after running this by the designers.
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Jun 18, 2007, 04:19 PM // 16:19
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#69
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Frost Gate Guardian
Join Date: Nov 2006
Location: In a hot spot
Guild: United Vanguard [UV]
Profession: N/
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Quote:
Originally Posted by Firebaall
I suppose you have a problem with people earning high Lightbringer points in HM too? How unfair to those that had max LB before HM!!!
I mean heck...well most of the ppl running around with max LB before HM exploited that too. Heh.
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I thought HM brought a ned level and a new max?
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Jun 18, 2007, 07:12 PM // 19:12
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#70
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Pre-Searing Cadet
Join Date: May 2007
Location: Texas
Guild: Realms Beyond [RB]
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True or False: removing the ability to acquire these skills in the Guild Hall would resolve the issue, while still allowing people to get a small double boost their first time through Factions with each character, after getting the first rank in the title.
-shadguy
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Jun 18, 2007, 07:35 PM // 19:35
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#71
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Krytan Explorer
Join Date: Aug 2005
Location: Korea
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town ownership, it's serious business.
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Jun 18, 2007, 07:53 PM // 19:53
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#72
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Quote:
Originally Posted by Quozz
So sad to see so many people who refuse to realize this is an exploit and was not intentional. (The extra reward was intentional but not endlessly creating and deleting characters to cash in on it).
Can you imagine the blurb on the game box if this was an actual "feature":
"Create disposable characters over and over again so you can farm faction!"
Wow, must be an awesome game with a feature like that.
And I really like how quick people are to jump on Gaile's post and immediately interpret it to their advantage. "Well she didn't specifically say its an exploit so it must be okay." Until I see your forum names show up in red I am pretty sure your conclusions are unfounded. Lets see what she comes back with after running this by the designers.
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If it is an exploit, it's not a very effective exploit. It would still take hundreds and hundreds of hours of extremely boring "grinding the same thing one thing endlessly thousands and thousands of times gameplay" to max the title using the "exploit."
What Anet should do is declare it not to be an exploit and increase the bonus reward it gives 10x.
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Jun 18, 2007, 09:07 PM // 21:07
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#73
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Pre-Searing Cadet
Join Date: Jun 2007
Guild: The Seven Deadly [Sins]
Profession: A/R
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I would like to thank Gaile for passing this onto the designers, so they can decide whether to leave this as part of the game.
What most people don’t seem to understand is the Kurzick/Luxon titles are account wide titles, and are supposed to take a long time to get. Comparisons to character based titles like LB are useless since getting the max title on all 10 different character classes (soon to be 12) would or should take a similar amount of time. This is also an account based title which doesn’t cost any platinum to get.
I (among many others) am in a Faction gathering alliance which specializes in the fast gathering of faction for the purpose of owning a town to take advantage of the discounted merchant items, accruing high level Kurzick titles quickly, and have the ultimate purpose of holding the Kurzick capitol of House Zu Heltzer.
The problem this update poses for me, and all the Kurzick/Luxon Faction guilds holding any town is since it takes a group effort to gather Faction quickly, it isn’t fair that the dedicated guild members who are working to donate their faction to the guild are helping amber farmers and some key/lock pick resellers in their personal gain who infiltrate our guilds/alliances. It takes our easy way of tracking non-donators who don't help the guild/alliance in any way keep its status since a screenshot of their Hero’s title is now useless.
Quote:
Originally Posted by Hyper.nl
Not an exploit. and I don't like the idea of requiring your guildies to send 'proof' of donations atc. Remember this is a game, and you should allow your guildies to play how they like to play. If they want amber, let them get it.
It's their time, their character and their decision what to do with their faction.
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Because 10K Kurzick faction takes one of our groups 35 minutes to accrue, we attract so many amber farmers, key/lock pick resellers, and now it seems double-faction skill gatherers, with no easy way to track them; it isn’t too hard to realize why I don’t like this update. We require a minimum faction donation which every member we recruit knows about upfront, and agrees to when they join our guild/alliance. Anyone who has a problem with the fact that we track this faction donation can chose not to join our guild/alliance since many smaller alliances with towns don’t track what their members donate. What our members get in return is almost 24/7 access to Faction Farming groups, (since you need a minimum of 5 people who know what they are doing to get 10K faction in 35 minutes), training, and easy access to House Zu Heltzer’s elite mission.
Flame me all you want, but if an update affected your guild/alliance as much as this one does mine and many others, you would be complaining about it as well, especially one which can be exploited by repeatedly creating and deleting characters.
This post has served its purpose, so I thank all the comments for and against my point of view.
~~Valens
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Jun 18, 2007, 09:33 PM // 21:33
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#74
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Frost Gate Guardian
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I find it incredibly ironic that someone from a massive faction farming alliance is complaining about a possible exploit. There could be a strong case for calling the "FFF" run an exploit as well. Where is your indignation on that issue?
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Jun 18, 2007, 10:18 PM // 22:18
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#75
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Ascalonian Squire
Join Date: Mar 2007
Profession: R/
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Quote:
Originally Posted by Valens
I (among many others) am in a Faction gathering alliance which specializes in the fast gathering of faction for the purpose of owning a town to take advantage of the discounted merchant items, accruing high level Kurzick titles quickly, and have the ultimate purpose of holding the Kurzick capitol of House Zu Heltzer.
The problem this update poses for me, and all the Kurzick/Luxon Faction guilds holding any town is since it takes a group effort to gather Faction quickly, it isn’t fair that the dedicated guild members who are working to donate their faction to the guild are helping amber farmers and some key/lock pick resellers in their personal gain who infiltrate our guilds/alliances. It takes our easy way of tracking non-donators who don't help the guild/alliance in any way keep its status since a screenshot of their Hero’s title is now useless.
<snip>
Flame me all you want, but if an update affected your guild/alliance as much as this one does mine and many others, you would be complaining about it as well, especially one which can be exploited by repeatedly creating and deleting characters.
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Okay, so let me see... You're upset that people can get double faction towards their title by a supposed exploit. And yet you use the Melandru's Hope quest exploit to benefit your own alliance?
It seems like in the next update they should fix THAT exploit. It'd cause people to actually WORK for the faction they gain. It'd be interesting to see if the same alliances are in control of towns.
Last edited by Apollo33; Jun 18, 2007 at 10:21 PM // 22:21..
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Jun 18, 2007, 10:59 PM // 22:59
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#76
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Site Contributor
Join Date: Jan 2006
Profession: R/
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Well i think they made that quest repeatable for a reason
Last edited by Neo Nugget; Jun 18, 2007 at 11:19 PM // 23:19..
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Jun 18, 2007, 11:06 PM // 23:06
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#77
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Pre-Searing Cadet
Join Date: Jun 2007
Guild: The Seven Deadly [Sins]
Profession: A/R
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Quote:
Originally Posted by Shadis
I find it incredibly ironic that someone from a massive faction farming alliance is complaining about a possible exploit. There could be a strong case for calling the "FFF" run an exploit as well. Where is your indignation on that issue?
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A bit off-topic for this thread, but I will give you my view on this topic:
Since there are numerous guides on how to complete this REPETABLE quest posted on just about every GW sight, I’m sure Anet has known about it for quite some time. Because it takes the teamwork of 5-8 people to accomplish, Anet doesn’t seem to mind that many of us are doing it, or think that it is being exploited. When they make changes which make it much harder to attain the faction from this quest, we will adapt, and make changes to our builds, do more AB, or find another way to gain Faction.
It takes 1000 10K faction drops to get your Savior of the Kurzick/Luxon, so at a rate of 10K per day, it will take you almost 3 years to gain the max title, so learning how to do 30K/day and getting it in a year doesn’t seem like that much of an exploit to me.
If Anet wants us to gain the titles faster or slower, they will introduce those methods now that there are skills associated with them. We shall soon find out if constantly creating and deleting a level 1 character is one of those methods.
~~Valens
Last edited by Valens; Jun 18, 2007 at 11:17 PM // 23:17..
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Jun 18, 2007, 11:22 PM // 23:22
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#78
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Forge Runner
Join Date: Jan 2006
Location: On Earth
Profession: W/P
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Quote:
Originally Posted by darkk wound
byteme are you some sort of an idiot ?
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I'm not gonna lower myself to your level so the answer to your question is a NO.
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Jun 18, 2007, 11:46 PM // 23:46
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#79
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Pre-Searing Cadet
Join Date: May 2007
Location: Texas
Guild: Realms Beyond [RB]
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Problem Solved
Monday June 18 patch notes:
Characters must now be level 20 to learn Kurzick or Luxon skills.
Using the "Raise Alliance reputation" option with the Kurzick/Luxon faction reward NPCs now gives 10,000 points toward the corresponding title track. The cost is still 5,000 faction points, and the reputation gained by the alliance is still 5,000.
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Jun 19, 2007, 12:02 AM // 00:02
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#80
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Frost Gate Guardian
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Quote:
Originally Posted by shadguy
Monday June 18 patch notes:
Characters must now be level 20 to learn Kurzick or Luxon skills.
Using the "Raise Alliance reputation" option with the Kurzick/Luxon faction reward NPCs now gives 10,000 points toward the corresponding title track. The cost is still 5,000 faction points, and the reputation gained by the alliance is still 5,000.
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Good decisions if you ask me.
The exploit has been removed, but we can still get the titles twice as fast, while helping our alliance.
GJ Anet
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